It seems I've already failed in bringing out a new post every day, but I'm sure you can forgive me just this once.
So I figured I'd start off by explaining my main source of time wastage - Video games. I'm a mainly PC gamer, owning over $4000 worth of games (I didn't actually spend that much, but that's beside the point), but I also have an Xbox 360 for whenever I feel like a bit of 12 year olds playing Halo.
Oh dear... Did I say that out loud?
I'd have to say my favorite game of all time would be Portal. The intriguing Puzzles, super-slanted humour and short game time leaves the best feeling every time I play through it. I honestly can NOT wait for the sequel to come out in the next month.
My next favorite would be, due to nostalgic reasons, would be the Doom series, particularly 1 and 2. Similar to Fable for some, Counter Strike for others, Doom was the first game that really got me into playing games. I was playing it when I was 3 years old, and I'm still playing it now I'm 18. Possibly not as much as I was back then, but still a large enough amount to make it a semi-regular occurrence.
The game I play the most would be, without a doubt, Minecraft. As basic and childish as it seems, Minecraft gives me that creative fix I need that no other game could give me. Even Garry's Mod never quite felt creative enough for me. The closest thing you can really get to owning the world is Lego, and Lego doesn't have infinite amounts of randomly generated terrain to explore, unfortunately.
Whenever I'm not playing Minecraft these days, I'll be playing a random game that I own and haven't yet played, or I'll be on my Xbox, playing Rhythm games or Halo: Reach. I'm not exactly good at the latter, but I hope to gain some more skill in the coming years.
As I go through my games list, I'll probably be reviewing them, possibly recording the gameplay, whatever I feel like at the time.
http://www.youtube.com/user/ThatCastShow
You'll find any game time I record on this channel. Hopefully that channel will gain popularity after a while.
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